Playing the game when dating
Each of the four paths leads to a different ending and there are over 75 possible scenarios.
Langrisser III introduced a relationship system similar to dating sims.
This game can also be considered a precursor to the tactical RPG genre.
It used a combat system where, following a random encounter, the game transitioned to a separate, graphical, overhead battle screen, and tactical turn-based combat ensued.
Players are able to build and train characters to use in battle, utilizing different classes, including warriors and magic users, depending on the game.
In between battles, players can access their characters to equip them, change classes, train them, depending on the game.
Combining the basic concepts from games like Dragon Quest and simple turn-based strategy elements, Nintendo created a hit, which spawned many sequels and imitators.
It introduced unique features such as how the characters were not interchangeable pawns but each of them were unique, in terms of both class and stats, and how a character who runs out of hit points would usually remain dead forever.
It was translated for North American release and retitled Warsong.
The Langrisser series differed from Fire Emblem in that it used a general-soldier structure instead of controlling main characters.